package kgame5.pbe.atlantic.event {
	import flash.events.Event;
	
	import kgame5.pbe.atlantic.vo.EntityMessageVO;

	/**
 * @author kk
 * 注意，这个已经废弃，改为由引擎内置支持entityToEntityMessage
 */
public class EntityMessageEvent extends Event{
	public static const TYPE:String="EntityMessageEvent";
	//___________________Property_____________________
	
	public var messageVO:EntityMessageVO;
	//____________________Method__________________
	public function EntityMessageEvent(type:String,mvo:EntityMessageVO){
		super(type);
		this.messageVO=mvo;
	}

	public override function clone():Event{
		return new EntityMessageEvent(type,messageVO);
	}
}}